Rocky Encounter

Region / 1d6 Encounter
Topshelf
1 1d6 insane Work Rig, throwing boulders around.
2 Dustquake! 50% chance a boulder splits to reveal 2d100C of moonrocks.
3 1d6 Sweetroaches feeding on a downed Moognu Pup.
4 1d6 Passing Thoughts, searching for stones to fix the God of the Bugs.
5 Miner crew pulverizing boulders. 2-in-6 chance they find moonrocks.
6 Flashing Beacon Spotted.
Veins of Capricorn
1 Sniper fire from a nearby hill -- 1d6 Bandits rush down to ambush!
2 1d6 Parachute Spiders leap from a nearby rock tower as a Gargantula topples it to create a blockade.
3 Dustquake! Rock towers crumble all around!
4 A Conversant Gyre prepares for a canyon race, or just finished one.
5 A supply run from Man-o-War picks its way slowly through the rocks.
6 An Errant Load fell off a supply run. 3d6 x 10C in trade goods.
Solar Desert
1 Half buried Founders' cubes. May contain Weirdo.
2 A handful of gnarled, ancient trees. 2d6 Alchemical Fish + 1d6 Fishers
3 Remains of a buggy obstacle course. 1d6 lurking Whip-trappers.
4 Dustquake! Chasms open in 1d6 random directions.
5 Semi-concealed field antenna; cables lead to King Crab or Don't Mind Me.
6 An Errant Load fell off a supply run. 3d6 x 10C in trade goods.
Mercurial Ponds
1 The Mercurial Geyser explodes! Strong Toxic Vapors flood the area.
2 A crystal reef, home to 6d6 Alchemical Fish. 4-in-6 chance of 2d6 Fishers.
3 The Mercurial Geyser exploded recently. Medium-strength Toxic Vapors linger in the area.
4 The Son of the South hunts for wrecks.
5 Half buried Founders' cubes. May contain Weirdo.
6 A bleating sensor box that fell off the Beryl Mist.