This website and its contents are a work-in-progress. If you wish to support the development of this project, please contribute to our Itchfunding campaign.
What is this?
This website is a tabletop RPG setting book written and published using Obsidian. At present, it contains a hex map, a list of locations, encounters, foes, some NPCs, and some hex locations in various states of detail, all pertaining to The Lonely Heart of Lune. The current version is Playtest-v0.
Lune is a moon
In the Ingvar system, around the gas giant Secluda-2, orbits a small rocky satellite the humans named Lune. It was recorded having odd gravitational properties, and many other odd properties besides. Ingvar's rosegold sun has been colicky of late, shrieking out solar flares that disrupt electronics.
Lune is crawling
First, Lune was a barren rock, surface pounded to regolith over millennia. Then came comets, water, and life. Coralite grew, bringing forth algae and crustaceans. Insects evolved, and the arachnids taught themselves to use tools and tell stories.
This benthic paradise was so beloved by alien visitors that they altered their own DNA to live there. Merfolk civilization rose and fell, leaving behind bespoke life-forms, vast ruins, and ominous myths. Meanwhile the arachnid monarchists wove their bloodlines with great patience.
Humans arrived from far-off Earth, to study and exploit Lune's gravity. They drove the merfolk up into the mountains, and the arachnids down into their tunnel-city. One day, Earth went quiet, and ceased shipping supplies. The humans had to learn to live with Lune, its remnants and their ghosts. Eventually, interstellar trade made Lune a rest stop on its grand highway, without which they would not have survived.
Finally, the Solari Empire reached out its long arms and swept Ingvar into a lukewarm embrace. Lunishmen became split on how much to accept the Empire's high-tech "help", and how much to promise them in return. But rosey old Ingvar had a thorn for the Solari - it let out a solar flare that destroyed nearly their entire operational capacity in-system.
The Empire will return, after relativity delays, and neuter Ingvar. In the meantime, Lune is under pressure - conflict on the surface threatens to crack through to a psychic maelstrom that's been bubbling up within.
Lune is changing
Whether they're locals setting out on a life of adventure, or visitors from beyond, Lune demands that the Player Characters make connections among its factions and take sides in their conflicts. This often involves exploring the hex map and solving problems at specified locations.
Whose side will they take in the struggle for Lune? Who will they betray? What will they discover about the secret that lurks within... The Lonely Heart of Lune