_ Regolith

Under Construction!

This website and its contents are a work-in-progress. This is version 0.2.

What is Regolith?

Regolith is a science-fiction adventure game. In it you can explore the vertiginous landscape of the moon called Dust, treat with its surface factions, and shoot lasers at alien monsters. Either make enough Cred to get past the blockage, or stay and delve the failed settlements, awaken the twinned black towers, and feed a psychic jelly until it becomes a god, in the lonely heart of the moon.

No I mean like the word, like what is that

Oh, it's like the literal ground of the moon. Yeah. "Regolith", it's just moon dirt.

Ok so what's up with this website?

I make it myself in Obsidian using Forestry.md and Perchance! And I'm only ok at it which is why it looks like this.

This website is mostly Regolith's lore bible, with a growing corpus of legwork'd hex fills and a dumping ground for house rules. I'll be using this as a playtesting resource as I work towards Version 1.0 of the game.

You said all that like I'm supposed to know what it means.

Ope, looks like we've exhausted each other's dialogue trees. If you're ready to play Regolith, lock in and follow the easy steps below.

  1. Create Player Characters (PCs) and determine their connections to Dust.
  2. Bind the PCs together as a group by assigning debt.
  3. Choose a starting hex, find it on the map, and asses the group's starting circumstances.
  4. Use hex descriptions to set the scene and let the players decide what to do. If they move to another hex, check for encounters on the way.
  5. Resolve moments of uncertainty using any rules you like:
  1. Monolith, Traveller or Mothership, for example.
  1. Repeat steps 4 & 5 ad nauseam. Now you're playing Regolith!

RegolithCover_260405.jpg