Personal Event

The PCs may elect one of themselves to be the subject of this encounter, or roll multiples.

  1. You got some bad news. Damn. Sucks to be you.
  2. You notice you're losing oxygen - tape over the leaks, quick!
  3. You realize there's something you forgot to take care of before you left
  4. For a brief while, you can hear the heartbeat in the center of the world.
  5. Someone sent a message just to check up on you.
  6. Sensitive PCs receive a one-thought communication from the Lonely Heart.
  7. You have a premonition of a future event - roll 1d3 for your next Encounter Check now, and use the result next time you encounter something while traveling.