Mountain Encounter
-1 to encounter distance. Impassable by buggy, dangerous for aerial crafts to land.
| Region / 1d6 | Encounter |
|---|---|
| Topshelf | |
| 1 | Remains of mountaineers that were torn apart by Undead Merfolk. |
| 2 | 1d6 Work Rigs, punching out a tunnel to nowhere. |
| 3 | 1d6 Bug Cultists from Titan Cockle taking measurements of the Chitinous Towers. |
| 4 | A field of extinct lava cones, alurk with 2d6 Whip-trappers. If 8+, a Hooded Stomper hides amid the turbulent glassy rock. |
| 5 | Dust Miners dynamite-prospecting for new moonrock veins. |
| 6 | A camouflaged antenna pointed at the Solari Cooperationists jumpgate near Ingvar. Cables lead downhill to King Crab. |
| Veins of Capricorn | |
| 1 | 1d6 Rock Locusts, awakened and feeding! |
| 2 | 1d6 Parachute Spiders with binoculars, watching for prey in nearby hexes. |
| 3 | The only way forward is a narrow ravine divided by overlapping sheets of webs. It is the lair of 2d6 Parachute Spiders. |
| 4 | A massive petroglyph has been chiseled here by one insane Market Droid. |
| 5 | Remnants play host to 6d6 Rock Locusts, still hibernating. |
| 6 | 1d6 Gem Cultists with 1d6 x 100C in gems & metals. |
| Aunts & Uncles | |
| 1 | 2d6 Undead Merfolk. |
| 2 | A frigid Anti-Wind blows down from the cordillera. |
| 3 | A towering Cactus Tree, dead & infested with 10d6 Sweetroaches. |
| 4 | 1d6 Miners from Dire Barnacle caught in a rockslide. 2-in-6 chance it's The Living Rockslide. |
| 5 | 2d6 Merfolk Survivors. |
| 6 | 1d6 Solari Commandos setting up an observation post. |