_ Regolith
This website and its contents are a work-in-progress. This is version 0.2.
Dust is a moon of adventure & orderly trade exchanges for sci-games like Monolith, Mothership and Classic Traveller. This setting encompasses the vertiginous landscape of the moon called Dust, its surface factions, and its alien monsters. Make enough Cred to skip the Barons' blockade, or stay and delve failed settlements, awaken the twinned black towers, and feed a psychic jelly until it becomes a god, in the lonely heart of the moon.
Regolith is a set of rules in development for playing the above setting.
I make it myself in Obsidian using Forestry.md and Perchance. And I'm only ok at it so it looks like this. It will have:
- Rules in consideration for the game Regolith
- The Dust hex crawl with half-page fills
- Floorplans to large adventuring sites on Dust
- A playtesting resource for all of the above
- Man-o-War as a comic or searchable archive
Ope, looks like you've exhausted my dialogue tree! If you're ready to play Regolith, lock in and follow these easy steps.
- Create Player Characters.
- Choose a starting hex, find it on the map, and asses the group's starting circumstances.
- Check for encounters.
- Resolve moments of uncertainty using any rules you like.
- Repeat steps 3 & 4 ad nauseam. Now you're playing
Regolith!
